I've been playing this "Six-Sided Streets" game a bunch over the past week. Seems like it's still in development, but what there is so far is pretty neat. You lay out a town on a hex grid and try to arrange the various terrain types optimally.

I've managed to reach the highest rank once. I think the maximum possible score would be 125 points (if those three treeless grassy areas were connected), but even getting to 120 took some luck.

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Oh wait, just got to 123. The missing two points are because somewhere (can't tell where from the final image) there's a hill that doesn't have a wind turbine on it.

Finally got a perfect score (125) and almost didn't notice I'd done it.

The game got an update a couple of days ago -- sound and some bug fixes.

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