I've been playing this "Six-Sided Streets" game a bunch over the past week. Seems like it's still in development, but what there is so far is pretty neat. You lay out a town on a hex grid and try to arrange the various terrain types optimally.


I've managed to reach the highest rank once. I think the maximum possible score would be 125 points (if those three treeless grassy areas were connected), but even getting to 120 took some luck.


Oh wait, just got to 123. The missing two points are because somewhere (can't tell where from the final image) there's a hill that doesn't have a wind turbine on it.

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Finally got a perfect score (125) and almost didn't notice I'd done it.

The game got an update a couple of days ago -- sound and some bug fixes.


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