I've been playing this "Six-Sided Streets" game a bunch over the past week. Seems like it's still in development, but what there is so far is pretty neat. You lay out a town on a hex grid and try to arrange the various terrain types optimally.
I've managed to reach the highest rank once. I think the maximum possible score would be 125 points (if those three treeless grassy areas were connected), but even getting to 120 took some luck.
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