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Hi everyone! I'm Azelven, glad to see you and right now, there're people who came from Twitter: congrats! :ablobcatbongo:

Actually, I'll try to learn 3D art by following Andrew Price's advices (cf. "How to Learn 3D in 4 weeks" in YT) and only with softwares. It takes some times but I managed to post some artworks on , the alternative to Instagram! Here's an example, hope I'll make my way to become an artist! :ablobcatwave:

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J'ai fait une p'tite liste avec les bots + des personnes indésirables à bloquer & bannir sur Twitch : codeberg.org/Azelven/twitch_ba

Dispo sur @codeberg, basé sur @gitea. :blobcatcoffee:

⚠️ J'ai jamais utilisé de site web avec Git. Donc pour les contributions, ça prendra du temps (jamais fait de push, commit) et j'ai aucune connaissance des systèmes de gouvernance pour réguler les pseudos à l'avenir. J'me pencherai dessus ! :ablobcatwave:

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If you have a @penpot account and some UI/UX skills, you can contribute to @bonfireright here

(Deleted & reposted because link was broken)

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Session is a hardcore private messaging app.

If you refuse to compromise when it comes to digital security — it might be time to #GetSession.

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HERE WE GO!

#GodotEngine 3.5 is finally released, and it's amazingly feature-packed!

🧭 Navigation
🏃 Physics interpolation
🧃 Better tweening
⏲️ Time singleton
📜 Label3D and TextMesh
🏷️ Unique node names
🌊 Flow containers
🎨 Async shaders
And more!

godotengine.org/article/godot-

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Godot Engine is a free open source multiplatform game engine, to help developers make 3D and 2D games. You can follow at:

➡️ @godotengine

You can find out more info at godotengine.org

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S-ol designs and creates electronics and 3D printing projects, for example colourful glowing keyboards. You can follow at:

➡️ @s_ol@merveilles.town (main account)

➡️ @s_ol@diode.zone (videos)

S-ol has a site at mmm.s-ol.nu

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Additionally, we finally have our own Retrospring profile!

So you can ask us questions on Retrospring too if you want.

(or follow us so we can ask for feedback to new things, etc.)

retrospring.net/@retrospring

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All material/PBR artists! material Maker 1.0 has just been released!

github.com/RodZill4/material-m

Aaaaa!

If you don't know, MM is an open-source PBR material authoring tool built with Godot game engine.

It lets you produce procedural seamless textures for games, as well as animated shader-based VFX elements that can be used in game engines. And more!

I'm using this professionally at work to author materials for games, rather than something like Substance Designer.

#MaterialMaker #Godot #3D #PBR

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Great news! We've just updated our playground instance at playground.bonfire.cafe 💥
New release comes with a nice amount of bugs fixed and UX improvements based on community feedbacks (thanks 😘) .

We've also introduced our flexible boundary system...

More here:
bonfirenetworks.org/posts/intr

"How will our online experiences be different once we take back control over exactly who should see, interact with, and even collaborate on our content and activities at the most granular level?"

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