It’s based off this wonderful little tool by Jeremy McAnally https://github.com/jm/toybox
In unrelated news, I broke down and started a YouTube channel for my daughter’s Roblox shenanigans. You may even hear me make some appearances from time to time… 😁 go give the channel some love https://www.youtube.com/channel/UCk6NspxM-QxOgVWF5EXmmpA
Got a nice little workflow for editing level tiles with aseprite and then levels with Tiled for Poke Crossing. Tweaked some code from the SDK examples to read the exported level straight into the game. Will share that code soon as part of my pdutility library. #playdate
A lot of #playdate games seem to use the crank to act ad an analog stick that would have been flipped on its side. I wonder if we’ll see future game mechanics use it differently…
I think that even just one game a week for a #playdate season would be fine…
I had completely forgotten that even tough the #Playdate screen is 1bit, source artwork can use 3 values: black, white and transparent… #themoreyouknow 🌈
And I’m still doing tools… 😂 #playdate
Alright. Sound issue with the stream is fixed. Loopback from Rogue Amoeba to the rescue!
#nowplaying 'Inperspect' by 2XM [Eton Messy Records]. #tunein at http://dpr.house #live #MixcloudLive #StopWatchingStartListening #MusicIsTheAnswer #HouseMusic
ex-💾 Dr Soft, Kent Team, Red Sector Inc, Aces / ex-🕹 Power & Magic, Interplay, Shiny, Naughty Dog, Ready At Dawn Studios / ex-🎧 Next Audio Labs / 🚴🏻♂️ Ride Leader at Rapha RCC / 📻 DJ at @dpr / 🎛 Random noise maker / 💻 Your local Playdate hacker.
#programming #cycling #playdate #python #lua #videogames #amiga #demoscene #beatmaking #musicproduction
#fedi22