@digit nice 🎨 palette here!
These patterns look cool, can you animate them?
@pixelflowers Theoretically yes, I can animate noise offset, it would look a bit like weird smoke
@digit asking because we make visuals, and that kind of patterns (when animated) are useful elements to play with.
Interestingly, at a "micro level" there's some resemblance with the output of the ffmpeg split/displace effect that we, @glitchbyte and @kandid have been playing with recently.
Your "Biomorph fractals" are also very cool. They look casrtoonish, and less mandelbrot-ish than the average fractal. That's also something we should learn how to create and animate 🤔
@kandid @pixelflowers @digit has anyone investigated hydra ?
@glitchbyte @pixelflowers @digit
@ojack
Yes, before I wrote aNa, I had looked very closely at how Hydra is programmed. Especially how the frame buffers are managed.
Hydra does not require any installation effort.
aNa is based on openFrameworks, so the hurdle for someone who wants to get in is big.