@ash You are too kind and generous :D
Wanna see @hola_soy_milk, @g0g0gadget and me (from the backseat) try figure out how to build an FPS limiter into an actual Rust-Wasm game (of life)? Then check out this week's live stream, it was quite a rollercoaster ride! :D
https://www.youtube.com/watch?v=ANTdsNUUhNI
Stop making custom autocompletes. Just use <datalist>. It's an enhancement. https://caniuse.com/datalist
Hi, I'm Camila, a game developer & artist from Chile, currently developing Long Gone Days.
⚡️ Released Games: https://laburatory.itch.io
⚡️ Instagram: https://instagram.com/burasto/
⚡️ More Links: https://linktr.ee/burasto
Had the honour yesterday of giving my first ever workshop in Spanish on the fundamentals of TypeScript. Couldn’t have asked for a better set of attendees. Had some great questions and discussions.
Thank you so much 💜
https://twitter.com/escuelafrontend/status/1520513913997070336?s=21&t=YncfuwzR6vKZs0AUaMAk4w
@esparta That's very fair. Thanks for clarifying!
@esparta Ooh, thank you for pointing this out! I'm sadly missing expertise here, what makes these dealbreakers?
@kitation Going through this for the first time in my life and 100% yes. German not being my first language makes it even harder to handle 😭
@ashkyd @flakoot @misprintedtype 👀👀👀👀👀👀👀👀
We're live with @flakoot and @g0g0gadget talking about #webassembly!
He/Him, Él
🏳️🌈 💜
DevRel, Consulting, Tech, Games, Animals
Toots in ES, EN