Alexandre B A Villares 🐍<p>I'm obviously completely biased, but, if you are an educator teaching <a href="https://ciberlandia.pt/tags/Python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Python</span></a> and using <a href="https://ciberlandia.pt/tags/pygame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pygame</span></a> / <a href="https://ciberlandia.pt/tags/pygamece" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pygamece</span></a>, do check out <a href="https://ciberlandia.pt/tags/py5" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>py5</span></a> (<a href="https://py5coding.org" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">py5coding.org</span><span class="invisible"></span></a>).</p><p>I'm sure other sprite & game stuff must be easier in pygame, but I'm adapting a <a href="https://ciberlandia.pt/tags/PyMunk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PyMunk</span></a> example, and IMHO, events are so much easier in py5...</p><p>(I'll try post it here tomorrow, I should be doing something else, as usual...)</p>