mastodon.online is one of the many independent Mastodon servers you can use to participate in the fediverse.
A newer server operated by the Mastodon gGmbH non-profit

Server stats:

10K
active users

#godot

80 posts73 participants6 posts today
Owl New Worlds 🔢 making NOKOMA<p>NOKOMA is a cozy and fun puzzle game with numbers. Touch the numbers to split them and empty the grids.</p><p>Reach the highest score in Arcade mode and solve unique puzzles with the upcoming Puzzle mode.</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/solodev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>solodev</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/cozygame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cozygame</span></a> <a href="https://mastodon.gamedev.place/tags/puzzlegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>puzzlegame</span></a></p>
ruine<p><strong>GitHub - Zylann/godot_voxel: Voxel module for Godot Engine</strong></p> GitHub - Zylann/godot_voxel: Voxel module for Godot Engine #godotengine #godot #gamedev <p><a href="https://github.com/Zylann/godot_voxel" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/Zylann/godot_voxel</span><span class="invisible"></span></a></p>
N-gated Hacker News<p>🎉🚀 "Native visionOS support" PR lands in Godot! 🎉 Engineers celebrate by pretending they understand what visionOS is, while secretly hoping <a href="https://mastodon.social/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> will fix all their <a href="https://mastodon.social/tags/bugs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>bugs</span></a>. Meanwhile, <a href="https://mastodon.social/tags/GitHub" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GitHub</span></a> continues to bury actual content under a mountain of self-congratulatory jargon. 🙄🔍<br><a href="https://github.com/godotengine/godot/pull/105628" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/godotengine/godot/p</span><span class="invisible">ull/105628</span></a> <a href="https://mastodon.social/tags/NativeVisionOS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>NativeVisionOS</span></a> <a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/Celebration" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Celebration</span></a> <a href="https://mastodon.social/tags/HackerNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HackerNews</span></a> <a href="https://mastodon.social/tags/ngated" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ngated</span></a></p>
DelegateVoid<p>It's been 4 years since I discovered <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> which changed my life. I can't remember how I found it, but I do remember I opened, and closed, it many times before I finally picked it up and turned it into my daily driver</p>
Jayne<p>speed running the five stages of grief because <a href="https://tech.lgbt/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> froze right before I saved a bunch of changes :neofox_reject: :neofox_glare: :neofox_pleading: :neofox_cry: *pkill godot* :neofox_flop_sleep:</p>
KnightMan<p><strong>Here from reddit</strong></p> <p><a href="https://programming.dev/post/29081359" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">programming.dev/post/29081359</span><span class="invisible"></span></a></p>
Wally Quack<p>Paper prototype</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.social/tags/2d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>2d</span></a></p>
xolatgames<p><strong>Sticking of objects when those uses CharacterBody2D</strong></p> <p><a href="https://programming.dev/post/29065753" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">programming.dev/post/29065753</span><span class="invisible"></span></a></p>
Ny'hrarr<p>Playing with visual shaders in Godot.</p><p><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
xolatgames<p><strong>Problems with making unique material</strong></p> <p><a href="https://programming.dev/post/29061614" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">programming.dev/post/29061614</span><span class="invisible"></span></a></p>
Supernova Files :godot:<p>I invested some money in ads on Instagram and had interesting results. I got more visits to the site, but it didn't convert into downloads.</p><p>How was your experience with ads?</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Wally Quack<p>Meet<br><a href="https://mastodon.social/tags/pixelart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Tearcell Games<p>The carnage after this boss fight is nearly exactly where I want it to be! Uncovered alot of things that need changing and fixing though, so many hydra heads left to kill.</p><p><a href="https://mastodon.gamedev.place/tags/steelinsecticide" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>steelinsecticide</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Cy<p>Happy Earth Day! Github has some ideas on how to make your code greener. CodeCarbon, an open-source Python library, helps measure CO2 emissions from your code. Wished there was something like this for <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> &amp; <a href="https://mastodon.gamedev.place/tags/unity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>unity</span></a> <a href="https://github.blog/open-source/social-impact/how-to-take-climate-action-with-your-code/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.blog/open-source/social</span><span class="invisible">-impact/how-to-take-climate-action-with-your-code/</span></a><br><a href="https://mastodon.gamedev.place/tags/earthday2025" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>earthday2025</span></a> <a href="https://mastodon.gamedev.place/tags/earthday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>earthday</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Outfrost<p>What should I name my action sequencer plugin for Godot?<br><a href="https://mastodon.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Doodle 🏳️‍🌈<p>There aren't many enemies in my game since the platforming is challenge enough...but I do like these little flame guys that chase you</p><p><a href="https://store.steampowered.com/app/3563270/Robo_Rolo/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/356</span><span class="invisible">3270/Robo_Rolo/</span></a></p><p><a href="https://equestria.social/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://equestria.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://equestria.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p>
Shiny Shinken<p>Trying to organize yourself while having ADHD can be... interesting. I am trying to write down my thoughts and ideas in a todo-list. And it... works. But my todo-list is my codebase. I have stuff like this all over my files (see attached image). Sometimes not even relevant to the file/class they're in... but it's an improvement to before (just forget what needs to be done...). </p><p><a href="https://mastodon.gamedev.place/tags/adhd" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adhd</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
pins<p>It's been a while, having fun in the new biome with a whole lot of artefacts (only the Dishwashing Elemental is canon to this biome, though!) <a class="hashtag" href="https://bsky.app/search?q=%23solodev" rel="nofollow noopener" target="_blank">#solodev</a> <a class="hashtag" href="https://bsky.app/search?q=%23godot" rel="nofollow noopener" target="_blank">#godot</a> <a class="hashtag" href="https://bsky.app/search?q=%23turnbased" rel="nofollow noopener" target="_blank">#turnbased</a></p>
Owl New Worlds 🔢 making NOKOMA<p>It looks like I need to restart the Godot editor so that the new version of the plugin is used when exporting the project... Can't wait to try this out!</p><p>If true, it means I need to create an issue on github because this behavior needs to be improved ^^'</p><p><a href="https://mastodon.gamedev.place/tags/indiegamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegamedev</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a></p>
Poppe :godot:<p>It's happening! Thanks to some great work behind the scenes by bruvzg, Godot just got real SVG support for user interfaces - they now scale rather than stay rasterized at the same resolution!</p><p>You'll also notice text stays sharp when scaled even without MSDF; another boon of the new oversampling system. The wait for Godot continues.</p><p><a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/godotengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.gamedev.place/tags/ui" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ui</span></a></p>