It is day 14 of #AmigApril
Some days ago I discovered OpenLara, an opensource-implementation of the first Tomb Raider engine and its port to AmigaOS.
It is just a demo with only two levels and (at least in my case) no sound. But it is fully playable at stable 30 fps. I never thought this (unfairly tuned) Amiga is able to push so many polygons
Music: Nexus Bell - Chris Hülsbeck
https://patreon.com/chris_huelsbeck