Recomputation of lights and shadows is quite costly, but apart from that it's great
Recomputation of lights and shadows is quite costly, but apart from that it's great
I forward to Mastodon to all @godotengine people:
A new #OpenSource #3d Sky system including a Day/Night-Cycle has been released: #Sky3d
https://github.com/TokisanGames/Sky3D
I am not really involved in this, but its a component in of Out-of-the-Ashes, where I have contributed a bit.
There is no comparable alternative yet, this is really valuable to anyone who wants to make 3d Games with Godot. (Except your game world doesn't have a sky, too bad xD)