Si vous voulez m'écouter donner mon avi à des gens 1000x plus légitimes que moi, c'est ici 😎
Theme : Difficulté et accessibilité des jeux vidéo.
Question bonus : En tant que dev, devrait-on adapter la difficulté au plus grand nombre ?
New derivation: a very well made 10min backstage video published by Morevna team. They are converting Pepper&Carrot Episode 3 into a motion comic with only Free/Libre and Open-Source Software and they explain their process.
Been researching WebRTC and my brother linked this post on fighting game netcode (the software art of combating underdeveloped and/or aging web infrastructure). The article specifically outlines delay based and rollback paradigms. I love how it outlines the un-intuitive (but mostly solvable!) pitfalls that come with any netcode.
I wonder when netcode-like code is applied to computers internally, since everything comes with some level of delay and noise:
🎮 New derivation: play Pepper on the Nes! She was added to Super Tilt Bro, a homebrew open project aiming at porting a "versus platformer fighting" to the 1985 Nes Nintendo console. I super like this derivation 😺
Blog post with all infos to play: https://www.davidrevoy.com/article845/
Pepper&Carrot implementation is Super Tilt Bro. is now complete and published!
I am really happy with the result!
Advanced technique : the juggle
The goal is to forbid your opponent to hit the ground by repeatedly hitting them to re-throw them. They cannot get their double-jump back, nor (of course) use their grounded abilities. When done right, it is really powerful!
There you can see Pepper's options for juggling. On ground, she wipes here foo with the broomstick. In the air, she throws explosive potions.
Double the threat, if the first explosion hits, this is an empowered strike!
🖨️✂️ New derivation: "Pepper&Carrot Treasure Hunt" by Filipe Vieira, a free card game to DIY for kids.
Animations and gameplay tuning progress, I begin to genuinely enjoy playing Pepper!
Reference of the day: Dark stare, from my favorite episode -> https://www.peppercarrot.com/en/article377/episode-17-a-fresh-start
Finally animated the “dunk combo” 😅
💥 down-tilt: Pepper uses a shovel to propel her opponent in the air
🔧 side-aerial: Pepper meteor-smashes with her giant wrench
References in the comic:
- Episode 14: The dragon's tooth -> https://www.peppercarrot.com/en/article350/episode-14-the-dragon-s-tooth
- Episode 19: Pollution -> https://www.peppercarrot.com/en/article383/episode-19-pollution
🎉️ Nautilus Terminal v4.0 Released!
🥸 Coding on the NES by day
🦸 Coding on the NES by night
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