De vuelta a nuestra zona de relax en #wanderstop ¿será el día que descansemos del todo?

De vuelta a nuestra zona de relax en #wanderstop ¿será el día que descansemos del todo?
#wanderstop #1aprile Pensate che preparare il tè sia cosa semplice? Seguiteci nella nostra recensione di Wanderstop per PC e cambierete idea! https://www.gamernews.it/articoli/recensioni/recensione-wanderstop-pc.php
Backlog update - Wanderstop is an incredible take on burnout through the lens of a 'cozy game,' and thoughts on Infinity Nikki's continued trend of shorter update content.
Npc: voy a pasar por todo el medio
Yo: voy a liarme a hostias
Juego: NO! Nonono no, no, relax chill, té...
Watching Alta grow and accept her limitations will stick with me and make me reflect on my own inability to turn off and just relax. #Wanderstop https://gamesense.co/game/wanderstop/news/discuss/wanderstop-reviewcozy-with-purpose/
"Wanderstop" ist ein ungewöhnliches Spiel: Burnout und mentale Gesundheit sind schon mal harte Themen, aber das Spiel fragt uns Spielende darüber hinaus, warum wir überhaupt spielen. Antworten finden müssen wir aber selbst.
https://soundcloud.com/kollege-gamer/wanderstop
#videogames #computerspiele #wanderstop #burnout
Acabamos de publicar: 79 – Factoría de cabinas https://sons.red/gamers-ocupados/2025/03/25/79-factoria-de-cabinas/ #Balatro #DeathStranding2 #LikeADragon:PirateYakuzaInHawaii #LollipopChainsawRePOP #Lorelai #LosSims1 #PokémonTradingCardGame #SilentSlayer:VaultOfTheVampire #SlayTheSpire #SplitFiction #TheCabinFactory #TrueFear:ForsakenSouls1 #Wanderstop #WhiteoutSurvival
My spoiler free thoughts on #Wanderstop :
I couldn’t stop thinking about things I need to do for work or cleaning jobs I need to do around the house while I was playing.
I did not learn a lesson about the importance of rest but I really wish I did.
Also it made me cry.
<<In October, 2013, the video-game designer Davey Wreden and a collaborator, William Pugh, released the Stanley Parable HD, a polished and expanded version of a prototype that Wreden had developed in college. Wreden and Pugh hoped that they might sell 50,000 or so copies of the new version in the course of its lifetime. They sold that many on the first day.
Wreden followed the Stanley Parable with a second critically acclaimed title, the Beginner's Guide, and cemented his reputation as a designer who defies convention. But his search for new forms never yielded a sense of personal uplift or fulfillment. It took him years, he said, to see that he had built a kind of mental prison. After the release of the Beginner's Guide, in 2015, he found that he could no longer write at all.
In January, 2016, Wreden began drawing for upward of five hours nearly every day. He would produce hundreds of pictures in the course of a six-month span, all of them variations on a simple scene: a pastoral clearing with a quaint-looking tea shop surrounded by trees, rocks, and brooks, which became the seeds of his new project, Wanderstop.
The game, which was recently released, belongs to a burgeoning genre of nonviolent titles devoted to relationships, crafting, exploration, and routine-to building, rather than destroying. In a 2015 lecture, Wreden declared that a fearful state of mind" within the mainstream video-game industry had led to "an art form in which by far the most ubiquitous form of expression is that of firing a gun." We have, he went on, "a culture where violence is understood and implied to be the central means of problem-solving." Wanderstop is a kind of rebuttal, prizing dialogue and contemplation over heroic acts.
Read a profile of the influential game designer, whose career has gone from the absurd to the practical>>
https://newyorkermag.visitlink.me/GEARS3
Hey Folks! We are back after a week off and discussed:
-- The EHG/GGG Situation around the #LastEpoch and #PathOfExile II seasons
-- #Wanderstop
-- #SplitFiction
-- #XenobladeChroncilesX
-- #Gunlocked / #BoonsAndBurdens
-- #TitansQuest2
-- #DuneAwakening
#AggroChat #516 - Cooperative Design
https://aggronaut.com/2025/03/23/aggrochat-516-cooperative-design/
What are you playing this weekend? We are playing #MonsterHunterWilds and @Azurakumo is sprinkling some #Wanderstop and #XenobladeChroniclesX into the mix
I’m waiting for my physical copy!
Do you know what reading Dick Warhard excerpts reminded me of? The Dresden Files (I read 1.5 books, supposedly stuff gets better).
Wanderstop | Let's Have A Brew | PS5 Review https://www.xgardenofedenx.co.uk/2025/03/wanderstop-lets-have-brew-ps5-review.html #gamereview #ps5 #wanderstop
So, uh, #Wanderstop just made me cry. I've been going through a very difficult period since losing my voice and having to put the @hearsepileup album, (and the band in general) on hold. The moments where Alta can't bring herself to lift her sword despite it being a foundational part of her identity... It really really got to me in an incredibly specific way.
I may write something about this soon - I think it's time.
Collapsing into a cozy video game before bed is just a good idea. #Wanderstop