From: blenderdumbass . org
I'm developing a game called Dani's Race, which is supposed to be a GTA clone. A game where you can run around a city and cause all kinds of mayhem. And a humongous part of the experience of such a sandbox world simulator are the reactions from the in-game non-playable characters. If you steal a car, what will be ...
Read or listen: https://blenderdumbass.org/articles/the_challenge_of_writing_npc_characters_for_games